This is in local Script
local Tool = script.Parent
local UserInputService = game:GetService("UserInputService")
Tool.Equipped:Connect(function()
UserInputService.InputBegan:Connect(function(Input)
if Input.UserInputType == Enum.UserInputType.MouseButton1 then
print("mouse down")
end
end)
end)
every time i re-equipped the tool, the click multiplies like the first time i equip and click it adds one to the counter when i re-equipped and click it adds 2 to the counter pls help

1 comment
why not just use Tool.Activated