here is the script i am working with
local teamService = game:GetService("Teams") local teamsTabel = { "Mailman", "Chef", "GameDev", "Jobless", "Child", "Store Clerk" } for i, v in pairs(teamsTabel) do local newTeam = Instance.new("Team") newTeam.TeamColor = BrickColor.new(i + 20) newTeam.Name = v newTeam.Parent = game.Teams local newButton = game.ReplicatedStorage.Frame:Clone() newButton.TextButton.Text = v newButton.Parent = game.StarterGui.ScreenGui.Frame end
as you can see i create a button for every job in my table, how would i go about making it so that whenever i pressed the button that was created, it can do something related to the button (eg. put me on a team same as it's index)
It's possible to put the code inside the for loop, too:
for i,v in pairs(teams) do v.MouseButton1Down:Connect(function() --code end) end