I'm trying to make a game that gives you a badge every time a curtain amount of players are in the server. If you could please send me a script that detects that, I'll be able to take it from there. Thanks.
✓ ANSWER ACCEPTED
Is there a way to detect how many players are in a server?
2 answers
✓ Accepted answer
local badgeservice = game:GetService("BadgeService")
local badge = (numbers)
local player = game.Players.LocalPlayer
while true do
if game.Players:GetChildren == 50 then
badgeservice:AwardBadge(player.UserID, badge)
end
end
This is assuming you have already made the badge and stuff lol. Also this is a local script in starter player scripts.
local players = game.Players:GetChildren()
local numOfPlayers = #players
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1 comment
Thanks.