current script:
local tweenGet = game:GetService("TweenService")
local anim ={
Position = Vector3.new(3409.593,45.931,-413.088)
}
local TweenStyle = TweenInfo.new(
1,
Enum.EasingStyle.Linear,
Enum.EasingDirection.In,
0,
true,
0.5
)
local tween = tweenGet:Create(workspace.Part1E,TweenStyle,anim)
tween:Play()
end)

5 comments
Just do tween.Completed:Wait().
but were do i put it in the script?
The reverse is part of the tween
The Really isnt a way to add a wait to the reverse part of a tween. Like radiant said , you could do tween.Completed:Wait() when the trween has been completed , you could make another tween to revert it back to its's Origional state. The most I can Tell you is add a longer delay time.
ok