I am trying to create a leaderboard and im trying to use datastore but it forgot how to use it. here is the script *database script at line 32
--/By Sabrna563
--Variables
local Assets = script.Parent -- The Leaderboard
--Player1 Assets
local Player1 = Assets.Player1 -- Player 1
local P1Shirt = Assets.Player1.Shirt -- Shirt of Player 1
local P1Pants = Assets.Player1.Pants -- Pants of Player 1
local P1Name = Assets.Player1Box.SurfaceGui.PlayerName.Text -- TextBox of Player 1
--Player2 Assets
local Player2 = script.Parent.Player2 -- Player 2
local P2Shirt = Player2.Shirt -- Shirt of Player 2
local P2Pants = Player2.Pants -- Pants of Player 2
local P2Name = Assets.Player2Box.SurfaceGui.PlayerName.Text --TextBox of
--Player3 Assets
local Player3 = script.Parent.Player3 -- Player 3
local P3Shift = Player3.Shirt -- Player 3 Shirt
local P3Pants = Player3.Pants
local P3Name = Assets.Player3Box.SurfaceGui.PlayerName.Text
--Faces
local Face1 = script.Parent.Player1.Head.face.Texture-- Face Of Player 1
local Face2 = script.Parent.Player2.Head.face.Texture-- Face of Player 2
local Face3 = script.Parent.Player3.Head.face.Texture--Face of Player 3
--Checks If Player Should Be On Leaderboard
local DataStore = game:GetService("DataStoreService")
Also how do you count the accesories on a player? or just a number of a specific type of object in a parent.
This is my script so far
local NumberOfaccesories = game.Players.LocalPlayer.Character

1 comment
But how?