Okay so I have a script for my The Floor Is Lava type of game. I am increasing a part's size every second and then using FillBlock() on that part. But for some reason, it is always lagging behind, even when the command is called. So let's say the part increased every second and the FillBlock() function was called on it, sometimes it does but sometimes it barely fills. Sometimes the water doesn't even show up. Sometimes it takes 10 seconds until it starts showing. And sometimes randomly it spawns in the sky for a second then disappears.

Can anyone help?