When I set my camera's CFrame to a part, it's not changing and it just gets fixed on the humanoid that it was on before.
wait(5)
local currentCam = game.Workspace.CurrentCamera
local camObj = game.Workspace.Camera
currentCam.CameraType = Enum.CameraType.Scriptable
currentCam.CameraSubject = camObj
currentCam.CFrame = camObj.CFrame
currentCam.Focus = camObj.CFrame
