When in R15 the model clones and welds above the head. When in R6 the model welds inside the head the correct way. Is their the a way to fix this? I want it to be inside the players head when in R15
game.Players.PlayerAdded:Connect(function(player)
player.CharacterAdded:Connect(function(Char)
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--[[ LOCAL VARIABLES ]]--
-----------------------------------------------------------------
local Upper = game.ReplicatedStorage.PlayerGear.UpperGear
local Lower = game.ReplicatedStorage.PlayerGear.LowerGear
local GearFold = Instance.new("Folder", Char)
GearFold.Name = "PlayerGear"
-----------------------------------------------------------------
--[[ WELDS ]]--
-----------------------------------------------------------------
local Weld1 = Instance.new("WeldConstraint", Char)
-----------------------------------------------------------------
--[[ CLONING ]]--
-----------------------------------------------------------------
local clone1 = Upper.Helmet:Clone()
-----------------------------------------------------------------
--[[ CLONING PARENT ]]--
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clone1.Parent = game.Workspace.PlayerGear
-----------------------------------------------------------------
--[[ POSITIONING ]]--
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clone1:SetPrimaryPartCFrame(Char.Head.CFrame)
-----------------------------------------------------------------
--[[ WELDING ]]--
-----------------------------------------------------------------
Weld1.Part0 = Char.Head
Weld1.Part1 = clone1.Center
end)
end)
