game.Players.PlayerAdded:Connect(function(player)
if player.Data.Stand.Value == 1 then
local random = math.random(2,31)
player.Data.Stand.Value = random
end
end)
i seriously think im making a really simple mistake but im not sure what itis

3 comments
whats the output
data is not a proper member of player but when i go in game you can see the data folder in the player
Are you sure it's not in the character?