game.Players.PlayerAdded:connect(function(player)
    game.Workspace.Players.Value = game.Workspace.Players.Value + 1
    local folder1 = Instance.new("Folder")
    folder1.Parent = player
    folder1.Name = "leaderstats"
    local folder2 = Instance.new("Folder")
    folder2.Parent = player
    folder2.Name = "Settings"
    local currency = Instance.new("IntValue",folder1)
    currency.Name = "Coins" -- Put your currency name here. Mine is Credits
    local wins = Instance.new("IntValue",folder1)
    wins.Name = "Wins"
    local realcurrency = Instance.new("IntValue",folder2)
    realcurrency.Name = "RCurrency"
    local realwins = Instance.new("IntValue",folder2)
    realwins.Name = "RWins"
    local afk = Instance.new("BoolValue",folder2)
    afk.Name = "AFK"
    local winner = Instance.new("BoolValue",folder2)
    winner.Name = "Winner"
    local playing = Instance.new("BoolValue",folder2)
    playing.Name = "Playing"
   
    player.CharacterAdded:connect(function(char)
        char.Humanoid.Died:connect(function()
            that minigame
            winner.Value = false
            playing.Value = false
        end)
    end)
   
    while wait() do
        wins.Value = (realwins.Value/10)
        currency.Value = (realcurrency.Value/10)
    end
end)
 
game.Players.PlayerRemoving:connect(function()
    game.Workspace.Players.Value = game.Workspace.Players.Value - 1
end)

This somewhat dosen't work?

2 comments

0

Any Errors?

0

what does line 2 work for