I know how to do body parts but accessories doesn't work for me for some reason. How would I implement accessories into visible bodyparts in first person?
local player = game:GetService("Players").LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
game:GetService("RunService").RenderStepped:Connect(function()
for i, part in pairs(character:GetChildren()) do
if string.match(part.Name, "Arm") or string.match(part.Name, "Hand") or string.match(part.Name, "Torso") or string.match(part.Name, "Leg") then
part.LocalTransparencyModifier = 0
end
end
end)
