I know how to do body parts but accessories doesn't work for me for some reason. How would I implement accessories into visible bodyparts in first person?

local player = game:GetService("Players").LocalPlayer 
local character = player.Character or player.CharacterAdded:Wait()

game:GetService("RunService").RenderStepped:Connect(function()
	for i, part in pairs(character:GetChildren()) do
		if string.match(part.Name, "Arm") or string.match(part.Name, "Hand") or string.match(part.Name, "Torso") or string.match(part.Name, "Leg") then
			part.LocalTransparencyModifier = 0
		end
	end
end)