I'm trying to detect a part on a ray.
I create a part at mouse.Hit.p (blue)
(hand,mouse.Hit.P)*0,0,-range (green)
pos from FindPartOnRay (black)
The first two spawn correctly, the the pos from FindPartOnRay spawns almost randomly, as if the mouse was elsewhere. Wondering why.
Any help greatly appreciated.
Here are the examples of where pos is going for some reason: https://gyazo.com/60faffd95d875c24b8495f9f5bfeee5b

1 comment
Weird. Raycasting sucks ever since they removed the (good) old tutorial.