Im trying to make sound Regions so, I added a part and and a sound to StarterGui. Then in the part i added a script that fired an event and played the music from the player PlayerGui. The only problem is that when ever the player dies/resets the music stops. I know this happens because everything in the player will reset when ever the player dies. But the problem is, I don't know any other way of doing this that will not reset. If you answer this i would appreciate if you explain the script or method. Thank You!
COMMUNITY QUESTION
(Awnserd by my self) Any Better methods for sound regions?
1 answer
i think you need to play the sound on character added, as it will play when they respawn
its .characterAdded()
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4 comments
how would I put that when the player hits the part though?
maybe you could have a boolvalue that represents whether or not music should be playing. if it should, then play it on character added. the value can be changed via the brick
ill try that
ok, if it works please accept:). also im a lil confused, does the part need to be touched for music to play or are you just keeping the script in the part? i assume the first one