I ve encountered this error many times and i always had to give up because i didnt find the solution. Im doing a map voting system where players choose which map they will play on. When i test my game, i wait for the countdown to go to zero and show the maps to vote, but it doesnt show them. When i went in Output, it showed me this error. Here s the code with the bug:
game.ReplicatedStorage.ToggleMapVoting:FireAllClients(true)
I dont know if theres a spelling error in there. Nor if its another thing. But if you want to see the full code to understand more tell me and ill put it here

1 comment
Can you show the full code please?