I used the scale tool to increase the size of my two NPCs and I animated a battle scene between them. However, when I test play, they shrink to their normal size and it's all messy. I tried a lot of things, like removing the "Original size" values from them but nothing happened. Any ideas?
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Giant NPC resets to original size when testing. Help?
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✓ Accepted answer
In Humanoid when the game is played if it is a normal rig, there should be number values that help adjust the sizes of the character. Try messing around with these until you like it.
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Thank you so much!
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i dont know much about npcs but try a loop script that changes the size.