I'm trying to make a walking animation for a slime that hops and flattens a bit when it lands leaving a bit of its drops in the air a bit to drop back into the slime. I just want to know if there is a way to make a sphere that flattens to a degree smoothly on impact and/or if there was a way to animate using moving or morphing parts.
COMMUNITY QUESTION
Possible to animate using scaling/morphing and/or moving rather than just rotations? Jiggly shapes?
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I asked this to my friend earlier and he told me scripting might be needed to be able to do this