local sc = workspace.Part
local debounce = false
local hitm = sc.music
sc.Touched:Connect(function(hit)
if hit.Parent:FindFirstChild("Torso") and debounce == false then
debounce = true
hitm:Play()
wait(.5)
hitm.Ended:Wait()
debounce = false
end
end)
✓ ANSWER ACCEPTED
audio still not working whenever I land to my torso please help?
1 answer
✓ Accepted answer
Make sure you are using r6 avatar and not r15. r15 has UpperTorso and LowerTorso. r6 has Torso. Hope this solves your problem
local sc = game.Workspace.Part
local debounce = false
local hitm = sc.music
sc.Touched:Connect(function(hit)
if hit.Parent:FindFirstChild("UpperTorso") and debounce == false then
debounce = true
hitm:Play()
wait(.5)
hitm.Ended:Wait()
debounce = false
end
end)
1 comment
0
For Some Reason It Wouldn't play even with the avatar issue going on
This discussion is preserved as it was. New answers, comments, and votes are closed.

1 comment
post your code inbwetween the codeblock (lua button)