I am making a game where the user has to catch a bicycle and then he can ride on it. But I am confused! The Humanoid.SeatingPart isn't writable and as expected, the player is tripping. What to do? Below is my code.
local bike = game.Workspace.bicycle
local function onPartTouched(otherPart)
local character=otherPart.Parent
local humanoid=character:FindFirstChildWhichIsA("Humanoid")
if humanoid then
humanoid.Sit=true
end
end
bike.Touched:Connect(onPartTouched)
Is there no other way than to make a seat part?
