Recently, I've been making planes for friends and for people who use airlines and have actually wanted to start making a test game for my planes. In the planes, I've noticed that the fuselage collided with the camera, keeping anyone from looking outside the plane in third person. While looking into anything to quickly write and put into a folder to help, I learned about the poppercam and how it works. It's still quite complicated to me, so i need some help. How would I disable all collisions with cameras without changing the transparency of anything? Currently I've seen the ignoreList, but I don't want to change just one model or part. Any help?