I have a script that shoots a beam and I'd like to have a sphere at the end of the beam to add a little detail. But the thing that is wrong is that the end sphere wont keep up with the position of the beam, even with a loop.
Here is my script:
for i, v in pairs(Folder:GetChildren()) do
if v.Name ~= "InnerEndBall" and v.Name ~= "OuterEndBall" then
local goal = {}
goal.Size = v.Size + Vector3.new(0,0,350)
goal.CFrame = v.CFrame * CFrame.new(0,0,-175)
local info = TweenInfo.new(5.5)
local tween = TweenService:Create(v,info,goal)
tween:Play()
end
end
spawn(function()
while wait() do
EndBeamInner.CFrame = BeamW.CFrame
EndBeamOutter.CFrame = BeamW.CFrame
end
end)
Long story short, the End Sphere's CFrame doesn't keep up with the Beam's CFrame even though it is in a loop.

1 comment
Thanks man, I appreciate the help!