so I am trying to make it so when a player clicks it adds a value to leaderstats, I am using a RemoteEvent on line 16 to connect with the server, The error also comes from the remote event.
local Tool = script.Parent;
local Player = game.Players.LocalPlayer
enabled = true
function onActivated()
if not enabled then
return
end
enabled = false
game.ReplicatedStorage.Click:FireClient()
wait(.3)
Tool.GripForward = Vector3.new(-0.976,0,-0.217)
Tool.GripPos = Vector3.new(.95,-0.76,1.4)
Tool.GripRight = Vector3.new(0.217,0, 0.976)
Tool.GripUp = Vector3.new(0,1,0)
Tool.Handle.DrinkSound:Play()
wait(.8)
local h = Tool.Parent:FindFirstChild("Humanoid")
if (h ~= nil) then
if (h.MaxHealth > h.Health + 1.6) then
h.Health = h.Health + 1.6
else
h.Health = h.MaxHealth
end
end
Tool.GripForward = Vector3.new(-0.976,0,-0.217)
Tool.GripPos = Vector3.new(0.3,0,0)
Tool.GripRight = Vector3.new(0.217,0,-0.976)
Tool.GripUp = Vector3.new(0,1,0)
wait(3)
enabled = true
end
function onEquipped()
Tool.Handle.OpenSound:play()
end
script.Parent.Activated:connect(onActivated)
script.Parent.Equipped:connect(onEquipped)

1 comment
i meant line 15, sorry!