So me and my friend are making a helicopter game and we want to make only one random helicopter to chase the player when we play the game.
game.Players.PlayerAdded:connect(function(plr)
math.random(Spawner1, Spawner2, Spawner3)
script.Parent.Spawner1.Station.heli.Fighter.ChaseScript.Disabled = false
script.Parent.Spawner2.Station.heli.Fighter.ChaseScript.Disabled = true
script.Parent.Spawner3.Station.heli.Fighter.ChaseScript.Disabled = true
end)

1 comment
only one helicopter spawns for now but i want to randomize the script that should be disabled