So, my issue is getting the Tool Handle to reach the face of the player when they drink. Instead they look at it like they're inspecting it. I've attached the link below:
(http://https://gyazo.com/92ec471167c62848bd809bb6f760cff8)
local Tool = script.Parent;
enabled = true
function onButton1Down(mouse)
if not enabled then
return
end
enabled = false
Tool.GripForward = Vector3.new(-770,-.359,-.351)
Tool.GripPos = Vector3.new(1.5,0,.3)
Tool.GripRight = Vector3.new(1,0,0)
Tool.GripUp = Vector3.new(0,.200,-.359)
Tool.Handle.DrinkSound:Play()
Tool.Handle.
wait(2)
Tool.Handle.SwallowSound:Play()
wait(3)
Tool.GripForward = Vector3.new(-.376,0,-0.217)
Tool.GripPos = Vector3.new(0.2,-.1,0)
Tool.GripRight = Vector3.new(.217,0,-.376)
Tool.GripUp = Vector3.new(0,1,0)
enabled = true
end
function onEquippedLocal(mouse)
if mouse == nil then
print("Mouse not found")
return
end
mouse.Icon = "rbxasset://textures\\GunCursor.png"
mouse.Button1Down:connect(function() onButton1Down(mouse) end)
end
Tool.Equipped:connect(onEquippedLocal)

2 comments
you have a random Tool.Handle. and then there is nothing after that
The script example is broken up because of how the site lays it out.