wait(2)
local part = game.Workspace.Tutorial.backLevel.Part
local player = game.Players.LocalPlayer
local character = player.Character
if not character or not character.Parent then
    character = player.CharacterAdded:wait()
end

part.noHead.Part1 = character.Head
part.noTorso.Part1 = character.Torso
part.noLeftArm.Part1 = character["Left Arm"]
part.noRightArm.Part1 = character["Right Arm"]

Part0 is game.Workspace.Tutorial.backLevel.Part