So i was making with friend obby game with coins, and i don't know how to make coin disappear forever cause when you rejoin it appears. Please help? btw im new at scripting
how do i make coin disappear forever for player who touched it? (CLOSED)
3 answers
My Code:
-- if You Haven't Put CanCollide to false
script.Parent.CanCollide = false
script.Parent.Touched:Connect(function() -- Touch Event
script.Parent.Visible = false -- Will Make the coin invisible
-- if You Want To Add Score to label:
name = name + 1
end)
-- If This Did not work reply to me thanks
5 comments
This is without datastore Tho
please be more descriptive
and visible isnt a property of part
and visible isnt a property of part
@raid6n Oh I am stupid Im so sorry for my english. i will make a new comment
Wouldn't you just do;
script.Parent.Touched:Connect(function(hit)
-- Data store
:Destroy()
Above the destroy script, you'd do your datastore. I have not tested though; Don't quote me.
1 comment
i would not upvote because you have 69 points lmao
okay, first make a local script so the object disappears for the player only.
first, make the part can collide just in case
script.Parent.CanCollide = false
Once you do that add this in the same script:
script.Parent.Touched:Connect(function() -- Touch Event
script.Parent:Destroy() -- destroy
end) -- ending first line
full code:
script.Parent.CanCollide = false
script.Parent.Touched:Connect(function() -- Touch Event
script.Parent:Destroy() -- destroy
end) -- ending first line
how it works:
when the player touches it it will destroy for only them.
1 comment
Honestly, destroying a part isn't the best way. Because you can't get it back. I would simply just set transparency to false!
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3 comments
I cant give you the entire script but my suggestion would be learn remote events and dataStore
I Think You would Have To Use Data Stores For That To Work
Also Maybe A Local Part If You Want It For ONLY A player I Cant Give A Script As I am Not Good At Data Stores