This script is in StarterCharacterScript.
The Name Tag's parent is the Script.
wait()
--//Base elements
local Character = script.Parent
local NameTag = script:FindFirstChild("NameTag")
--//Custom elements
local GroupID = 0000000
local NameTagClone = NameTag:Clone()
NameTagClone.Parent = Character:FindFirstChild("Head")
NameTagClone.Adornee = Character:FindFirstChild("Head")
NameTagClone.Frame.GroupRank.Text = game.Players:GetPlayerFromCharacter(Character):GetRoleInGroup(GroupID)
NameTagClone.Enabled = true
-- Name Tag Color
local PlayerName = Character.Name
if game.Players[PlayerName].TeamColor == "Really Black" then
NameTagClone.Frame.Username.Text.TextColor3 = Color3.new(17,17,17)
end

3 comments
That did not change one thing. I am trying to make it so that if a player is a specific Team Color then the Usernames text would be a specified color...
oh, lemme see
thats not possible without using an api