The HumanoidRootPart always moves with the player but I want it so it won't move and always faces to a direction even if the player is moving away from that direction.
COMMUNITY QUESTION
Is it possible to make HumanoidRootPart face only one direction?
1 answer
Yes.
while wait() do
player.Character.HumanoidRootPart.CFrame * CFrame.new(0,0,-5)
end
This discussion is preserved as it was. New answers, comments, and votes are closed.

1 comment
yes