Im trying to find a script that logs when a player dies and which player. (If possible by who) I found this script but it does not work
local Players = game:GetService("Players")
local HttpService = game:GetService("HttpService")
game:GetService('Players').PlayerAdded:Connect(function(player)
player.CharacterAdded:Connect(function(character)
character:WaitForChild("Humanoid").Died:Connect(function()
print(player.Name .. " has died!")
local webhook = "not public"
HttpService:PostAsync(webhook, HttpService:JSONEncode(data))
end)
end)
end)
