CanLoadCharacterAppreance = false
game.Players.PlayerAdded:connect(function(player)
g = game.ReplicatedStorage.Main:Clone()
g.Parent = player.PlayerGui
wait(2)
local players = game.Players:GetPlayers()
zombie = players[ math.random(1, #players)]
zombie.CanLoadCharacterAppearance = false
end)

1 comment
THANKS!