So far I have made the script so it clones the GUI into the players starterGUI, however, I wan't the gui text to fade away after a couple seconds. This is what I have;
`local Gui = game.Lighting.Gui1
function GiveGui(Player)
if Player.PlayerGui:FindFirstChild(Gui.Name)~=nil then return end
Gui:Clone().Parent=Player.PlayerGui
end
script.Parent.Touched:connect(function(hit)
local Player=game.Players:GetPlayerFromCharacter(hit.Parent)
if Player==nil then return end
GiveGui(Player)
end)`
I want to add a function that calls the gui transparency specifically to the text. and slowly and seemily fades away, however i cant do this, could anyone help me?

2 comments
This doesn't work because the script calls to clone into the players GUI backpack, so I would have to call to there but no idea how. Q.Q
Interesting. You'd probably have to ask someone less Novice then I.