Basically, I was trying to make a rotating cube. It's broken, though. So I used a while true do loop to change the Vector3 of the cube, being the Orientation value (of course) So here is my code.
while true do
wait()
script.Parent.Orientation = script.Parent.Orientation + Vector3.new(0.5, 0.5, 0.5)
end
A video demonstrating this can be found here. https://youtu.be/jhMEZTd_9H4

3 comments
Let me add something on, I want this cube to spin forever. Sorry for not including this in the post.
It does because it is a while true do statement
@Paladior I updated the script now, it should work infinitely now :D