I made it so, it'll Destroy(), each part individually every 0.1 seconds, now how can i, in short words, reverse it.
Make the pieces spawn back again individually, in the same position, same size, etc.
Here's the Destroy script, incase if you wanted to see it.
local HousepartDestroy = {game.Workspace.HousePart1, game.Workspace.HousePart2, game.Workspace.HousePart3, game.Workspace.HousePart4}
for i, v in pairs(Housepart) do
wait(0.2)
v:Destroy()
end
