So I have a system were you have money and spend it in a well either you can get winner or loser that is decided on a math.Random() function it all works but the random part it work the first time but after that it starts giving out more number example: First time - 100, Second Time - 45,100,540 and I need only one number here is the script.
local Clicked = false
local TimesBeforeCoolDown = 12
local TimesUsed = 0
local CoolDown = 120
local ShowEmpty = false
script.Parent.ClickDetector.MouseClick:Connect(function(plr)
if(Clicked == false and ShowEmpty == false)then
if(TimesUsed >= TimesBeforeCoolDown and ShowEmpty == false)then
plr.PlayerGui.WellScreenEmpty.Enabled = true
wait(2.5)
plr.PlayerGui.WellScreenEmpty.Enabled = false
ShowEmpty = true
wait(CoolDown)
TimesUsed = 0
ShowEmpty = false
elseif(plr.leaderstats.Coins.Value >= 1 and TimesUsed ~= TimesBeforeCoolDown)then
plr.PlayerGui.WellWinnerOrLoser.BackroundRound.Winner.Visible = false
plr.PlayerGui.WellWinnerOrLoser.BackroundRound.Loser.Visible = false
plr.PlayerGui.WellScreen.Enabled = true
--YESBUTTON
plr.PlayerGui.WellScreen.BackroundRound.Backround.YesButton.MouseButton1Click:Connect(function()
local RNumb = math.random(-1050,1000)
plr.PlayerGui.WellScreen.Enabled = false
TimesUsed = TimesUsed + 1
plr.leaderstats.Coins.Value = plr.leaderstats.Coins.Value - 1
print(RNumb)
plr.leaderstats.Coins.Value = plr.leaderstats.Coins.Value + RNumb
if(RNumb > 0)then
plr.PlayerGui.WellWinnerOrLoser.Enabled = true
plr.PlayerGui.WellWinnerOrLoser.BackroundRound.Winner.Visible = true
wait(2.5)
plr.PlayerGui.WellWinnerOrLoser.Enabled = false
plr.PlayerGui.WellWinnerOrLoser.BackroundRound.Winner.Visible = false
elseif(RNumb < 0)then
plr.PlayerGui.WellWinnerOrLoser.Enabled = true
plr.PlayerGui.WellWinnerOrLoser.BackroundRound.Loser.Visible = true
wait(2.5)
plr.PlayerGui.WellWinnerOrLoser.Enabled = false
plr.PlayerGui.WellWinnerOrLoser.BackroundRound.Loser.Visible = false
end
--NOBUTTON
plr.PlayerGui.WellScreen.BackroundRound.Backround.NoButton.MouseButton1Click:Connect(function()
plr.PlayerGui.WellScreen.Enabled = false
end)
end)
else
plr.PlayerGui.WellScreenPoor.Enabled = true
wait(2.5)
plr.PlayerGui.WellScreenPoor.Enabled = false
end
elseif(ShowEmpty == true)then
plr.PlayerGui.WellScreenEmpty.Enabled = true
wait(2.5)
plr.PlayerGui.WellScreenEmpty.Enabled = false
end
end)

4 comments
im not going to read that long script, sorry, maybe debug it so we know where the problem is
nvm
did you click the button 3 times the second time
no