I want to get my own character without having it loaded, otherwise I would just Clone my character
I tried using GetCharacterAppearanceAsync but it doesn't return a character it just returns a model with many folders and parts
local Players = game:GetService("Players")
local Player = Players.LocalPlayer
local Character = Players:GetCharacterAppearanceAsync(Player.UserId)
Character.Parent = workspace.RaftModel
Character.Name = "Character"
there is any way to get the character or convert what GetCharacterAppearanceAsync returns in a model that can be used and animated?
Thanks :D
