I tried tweening this weld but I got an error saying:
CFrame is not a valid member of Weld
But isn't "C0" the CFrame of Weld?
Script:
Player = game.Players.LocalPlayer
Character = Player.Character
Torso = Character.Torso
Mouse = Player:GetMouse()
Tween = require(game.Workspace.TweenBlock)
if not Character or Character.Parent == nil then
Character = Player.CharacterAdded:wait()
end
-----------------------------------------
function MakeWelds()
local Arms = {Character["Left Arm"],
Character["Right Arm"]
}
local ArmWelds = {}
for i,v in pairs (Arms) do
local Weld = Instance.new("Weld",Torso)
Weld.Name = v.Name.." Weld"
Weld.Part0 = Torso
Weld.Part1 = v
ArmWelds[i] = Weld
end
return ArmWelds
end
Welds = MakeWelds()
Tween.TweenBlock(Welds[1],Welds[1].C0*CFrame.Angles(0.5,2.5,1),1)
--Welds[1].C0 = CFrame.new(1.1,0.3,-0.5)*CFrame.Angles(0.5,2.5,1)
--Welds[2].C0 = CFrame.new(-1.1,0.3,-0.5)*CFrame.Angles(0.5,-2.5,-1)
----------------------------------------
Module:
-- Made by Player
-- http://www.roblox.com/User.aspx?ID=7118
Table = {}
Table.TweenBlock = function(Part,CF,TweenTime)
if TweenTime == 0 then
Part.CFrame = CF
else
local OldCF = Part.CFrame
local NewCF = CF
local Tick = 0
repeat
Tick = Tick + wait()
local Sin = math.sin(((Tick/TweenTime)/57.295779513082)*90) --"57.295779513082" is one Radian
local Formula = CFrame.new(OldCF.p:Lerp(NewCF.p, Sin), OldCF.p:Lerp(NewCF.p, Sin) + OldCF.lookVector:Lerp(CF.lookVector, Sin))
Part.CFrame = Formula
until Tick > TweenTime
Part.CFrame = CF
end
end
return Table

1 comment
Is there any scripts or module that use some sort of Tween functions that work on welds?