Hi all, just getting into scripting here, can usually find the answer but must be missing something obvious here:
I have a Mesh Object (a tree) with a Texture on all 6 faces. I am trying to change OffsetStudsV with a script, which I can do successfully with a script in each separate face (6 scripts total) or I can get just one Face to work if I put the script above the 6 Textures in the hierarchy. (Since all 6 are named Texture, and Roblox Studio will not let them be renamed).
So where I am pointing to is script.parent.OffsetStudsV (inside Texture) or script.parent.Texture.OffsetStudsV, but can’t figure out how to point to all 6 Textures as one, or how to differentiate naming between the 6 Texture instances. Any links/help would be awesome!
Thanks!

1 comment
try using a for loop trought all the childs