This is the script:
game:GetService("ReplicatedStorage").Stand.OnServerEvent:Connect(function(player, standname, blockvalue, health)
local chr = player.Character
local stand = game:GetService("ServerStorage")[standname].Stand
if standname == "KingCrimsonStand" or "DoppioKC" or "Doppio2KC" then
local epitaphing = game:GetService("ServerStorage")["Epitaphing"]
local copyepitaphing = epitaphing:Clone()
copyepitaphing.Parent = chr
end
The script is supposed to grab the Value called Epitaphing From ServerStorage And put it into the Player But it doesnt do it, Help?

3 comments
explain more. what does it currently do, do you have any errors ? add print statements to see if it goes inside the if statement
There are Folders in server storaged name "KingCrimsonStand" Etc, and if you have it, it clones the value into your character. its not doing that currently
no errors.