Scripting HelpersARCHIVE
A little piece of Roblox history. Preserved for everyone, one question at a time.Read about the archive →
✓ ANSWER ACCEPTED

Which service is best to store objects that will be used by the client?

Pretty much what my question asked. The lighting in my place contain many attachments, sights, guns, etc, and it causes lag. So which service is best to store objects: Lighting or ReplicatedStorage?

1 answer

✓ Accepted answer

If the guns are given out by a server script, you should be storing the objects in ServerStorage. None of the objects in ServerStorage are replicated to the client until you copy them to the Workspace.

Put them in ReplicatedStorage if you are cloning the weapons from a LocalScript.

1 comment

1

Ok, thanks!

This discussion is preserved as it was. New answers, comments, and votes are closed.