I'm not great with scripting but I'm wondering how I can continuously grab the speed of a player. This does not refer to walk speed but just the speed/magnitude of a player. For example, constantly grabbing the speed of a player throughout a roller coaster ride or a bus ride. The point of this is to convert that to a player's local field of view, to create a dramatic speed effect.
while true do
wait()
local player = game.Players.PlayerAdded:Connect()
player.Humanoid.HumanoidRootPart = game.Workspace.Camera.FieldOfView
end
I know that if this were to work the field of view would be weird, but I'm looking for a starting point (I'll add different values later to make it work properly)

1 comment
I know but how do I do that?