Here's the script I have for the data store.
local DataStoreService = game:GetService("DataStoreService") local MBucksDataStore = DataStoreService:GetDataStore("MBucksDataStore") game.Players.PlayerAdded:Connect(function(player) local leaderstats = Instance.new("Folder", player) leaderstats.Name = "playerstats" local Cash = Instance.new("IntValue", leaderstats) Cash.Name = "MBucks" local data local userID = player.UserId local success, errormessage = pcall(function() data = MBucksDataStore:GetAsync(userID) end) if success then Cash.Value = data end end) game.Players.PlayerRemoving:Connect(function(player) local userID = player.UserId local data = player.playerstats.MBucks.Value local success, errormessage = pcall(function() MBucksDataStore:SetAsync(userID, data) end) if success then print("Data succesfully saved.") else print("There was an error when saving data.") warn(errormessage) end end)
It won't even print the error message or warn the error message. There are no errors in the output, and I did change it in the server. Please help.
I had the same problem when i followed a script from a YouTube video. Try using this script instead, it worked for me.
local Players = game:GetService("Players"); local DataStoreService = game:GetService("DataStoreService");
local Datastore = DataStoreService:GetDataStore("MyDataStore");
Players.PlayerAdded:Connect(function(player) local leaderstats = Instance.new("Folder", player); leaderstats.Name - "leaderstats"; local cash = instance.new("IntValue", leaderstats); cash.Name = "Cash"; local data = nil; local s, e = pcall(function() data = Datastore:GetAsync(player.UserId.."-cash") end) if(s) then print("data successfully loaded") data = data or 0 -- if no data has been saved, it replaces it with 0 for default cash.Value = data else warn("There was a problem loading data:", e); end end); Players.PlayerRemoving:Connect(function(player) local leaderstats = player.leaderstats local cash = leaderstats.Cash local s, e = pcall(function() Datastore:SetAsync(player.UserId.."-cash", cash.Value) end); if(s) then print("data successfully saved"); else warn("There was a problem saving data:", e); end end)