Hello! I know this might not be the place to ask, but how should I go about making a cylinder (or any part in general) follow the player? Like slide on the floor?
Weird question but I'm trying to make a killer Roomba hehe
Hello! I know this might not be the place to ask, but how should I go about making a cylinder (or any part in general) follow the player? Like slide on the floor?
Weird question but I'm trying to make a killer Roomba hehe
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2 comments
You can use BodyPosition with MaxForce on the Y axis set to 0 so that it doesn't float.
yes-