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How should I go about making a part follow the player?

Asked by 3 years ago
Edited 3 years ago

Hello! I know this might not be the place to ask, but how should I go about making a cylinder (or any part in general) follow the player? Like slide on the floor?

Weird question but I'm trying to make a killer Roomba hehe

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You can use BodyPosition with MaxForce on the Y axis set to 0 so that it doesn't float. Amiaa16 3227 — 3y
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yes- emervise 123 — 3y

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