This is the coding for the remotes:
local Events = game.ReplicatedStorage.Events
local Filter = Events.Filter
local change = Events.Change
local namechange = game.ReplicatedFirst.ForRoleplay.NameChange
local texttofilter = namechange.RPName.Text
local textservice = game:GetService("TextService")
Filter.OnServerEvent:Connect(function(player)
textservice:FilterStringAsync(texttofilter, player)
end)
change.OnServerEvent:Connect(function(player)
local nametag = namechange:Clone()
nametag.RPName.Text = texttofilter
nametag.Parent = workspace:WaitForChild(player.Name).Head
end)
Coding from the localscript:
script.Parent.FocusLost:Connect(function()
game.ReplicatedStorage.Events.Filter:FireServer()
wait(3)
game.ReplicatedStorage.Events.Change:FireServer()
end)
If anyone can help that would be appreciated!
