I have the basic OnServerEvent event with vars (game.ReplicatedStorage.RemoteEvent.OnServerEvent:Connect(function(mouse)) but when I try to run it, it gives me an error ( 21:44:37.037 - Button1Down is not a valid member of Player)
COMMUNITY QUESTION
How do I get the player mouse without it trying to call the following args from LocalPlayer?
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you cant pass mouse to server, as it is Client-Side only, however you can use it on client, also, on server events, the first parameter is aways the player