I wanted all the spawns to rotate but only 1 is rotating
Code:
local TS = game:GetService("TweenService")
local TI = TweenInfo.new(3, Enum.EasingStyle.Sine, Enum.EasingDirection.Out, 0, false)
local goal = {Orientation = Vector3.new(0,180,0)}
local function rotate(p)
local tween = TS:Create(p, TI, goal)
while true do
tween:Play()
tween.Completed:Wait()
end
end
for i,v in pairs(script.Parent:GetChildren())do
if(v:IsA("SpawnLocation"))then
v.Transparency = 1
v.CanCollide = false
rotate(v)
end
end
Thank you for any help.
