I made a script that allows me to select a team via GUI, but when I select the team, I never spawn at the spawnlocation. Even if I reset, I still spawn at the team selection spawn. The only way I've managed to get this to not happen Is if I allow team change on touch, but that clearly isn't ideal. My code is here:
local player = game.Players.LocalPlayer
local clickSound = script.Parent.Parent.Parent.Sounds.ClickSound
local hoverSound = script.Parent.Parent.Parent.Sounds.HoverSound
script.Parent.MouseButton1Click:Connect(function()
clickSound:Play()
end)
script.Parent.MouseEnter:Connect(function()
hoverSound.Playing = true
end)
script.Parent.MouseLeave:Connect(function()
hoverSound.Playing = false
end)
if player:IsInGroup(groupid) then
function click(mouse)
script.Parent.Parent.Parent.Parent.Parent.TeamColor = BrickColor.new("Really red")
wait(0.5)
script.Parent.Parent.Visible = false
script.Parent.Parent.Parent.CreditButton.Visible = true
script.Parent.Parent.Parent.PlayButton.Visible = true
script.Parent.Parent.Parent.TeamButton.Visible = true
script.Parent.Parent.Parent.Title.Visible = true
end
else
function click(mouse)
script.Parent.Parent.NotInGroup.Visible = true
wait(4)
script.Parent.Parent.NotInGroup.Visible = false
end
end
script.Parent.MouseButton1Down:Connect(click)
Any help is appreciated. The 'groupid' thing written in IsInGroup is not a mistake, I was just using that to test what happens when you aren't in the group.
