I have a humanoid, animal model that I want to spawn in with different colors. I'm able to do this with:
script.Parent.Part.BrickColor = BrickColor.Random()
but have not figured out quite yet how to set certain colors so this model doesn't spawn in bright pink or blue.
I'm also wondering how I would have multiple parts become the same random color if that's possible.
I have these parts: Head, Torso, Right Arm, Left Arm, Right Leg, Left Leg, Tail, Snout, Right Ear, and Left Ear. Nose, Left Eye, and Right Eye are welded on.
I want to have the ears and snout become one random color and the rest as one random color.
Any answers are appreciated ahead of time!
