So I have been following this question on the DevForum: https://devforum.roblox.com/t/how-would-i-destroy-local-parts/365544
I was stuck on this question for a while now and decided to search the web for it. And I came upon the above link. Please read it.
So once a player touches a Coin, the coin gives them +1 and then locally get's destroyed. But the method which Xiousa used. In that method, the Coin which was added to the leader board does not save once the player rejoins the game.
So this was what I tried.
local db = true
script.Parent.Touched:connect(function(hit)
if hit.Parent:FindFirstChild("Humanoid") ~= nil then
if db == true then
db = false
script.Parent.Transparency = 1
local player = game.Players:GetPlayerFromCharacter(hit.Parent)
player.leaderstats.Coins.Value = player.leaderstats.Coins.Value + 1
script.Sound:Play()
wait(1)
script.Parent.Transparency = 1
wait(1)
script.Parent.Transparency = 0
end
end
end)
And then this is what Xiousa told to do:
part.Touched:connect(function(hit)
if game.Players:FindFirstChild(hit.Parent.Name) and game.Players[hit.Parent.Name] == game.Players.LocalPlayer then -- Checks if there's a player that touched it and if that player is the LocalPlayer
part:Destroy()
end
end)
So I tried to do this in my code like this in a local script:
local db = true
local Coin = game.Workspace.Coin
Coin.Touched:connect(function(hit)
if hit.Parent:FindFirstChild("Humanoid") ~= nil then
if game.Players:FindFirstChild(hit.Parent.Name) and game.Players[hit.Parent.Name] == game.Players.LocalPlayer then -- Checks if there's a player that touched it and if that player is the LocalPlayer
if db == true then
db = false
Coin.Transparency = 1
local player = game.Players:GetPlayerFromCharacter(hit.Parent)
player.leaderstats.Coins.Value = player.leaderstats.Coins.Value + 1
script.Sound:Play()
wait(1)
Coin:Destroy()
db = true
end
end
end
end)
But the above method works perfectly, instead it just does not save the +1 point to the leader board even though I am using data stores perfectly fine.
Any help would be much appreciated.
Thanks

2 comments
Please post your data store script as the error is most likely there since I can't find anything wrong this code.
Things that you change via localscript dont replicate, you need to use RemoteEvents/RemoteFunctions in order to do that