game.Players.PlayerAdded:Connect(function(player)
	player.CharacterAdded:Connect(function(char) 
		for i,v in pairs(char:GetChildren())do 
			if v:IsA("Part") then -- 
				v.Transparency = 0.6 -- This works. I can change the transparency of the character's head, torso, etc.
			end
			end
				wait(1)
				for i,v in pairs(char:GetChildren())do
			if v:IsA("Accessory") then
				v.Transparency = 0.4 --- This does not work. I cannot change the transparency of the accessories.
				v.Destroy:() --- This works. I can destroy the player's accessories. 
					end
		end
		end)
		
end)

When I try change the transparency of a character's head, torso, etc. it works. However, it does not allow me to change the transparency of the character's accessories. I know I am accessing the character's accessories because if I say v:Destroy() it allows me to destroy the accessories, but I cannot change the transparency of them. How do I change the transparency of them?

2 comments

0

What do char mean

0

it means character lol