game.Players.PlayerAdded:Connect(function(player)
player.CharacterAdded:Connect(function(char)
for i,v in pairs(char:GetChildren())do
if v:IsA("Part") then --
v.Transparency = 0.6 -- This works. I can change the transparency of the character's head, torso, etc.
end
end
wait(1)
for i,v in pairs(char:GetChildren())do
if v:IsA("Accessory") then
v.Transparency = 0.4 --- This does not work. I cannot change the transparency of the accessories.
v.Destroy:() --- This works. I can destroy the player's accessories.
end
end
end)
end)
When I try change the transparency of a character's head, torso, etc. it works. However, it does not allow me to change the transparency of the character's accessories. I know I am accessing the character's accessories because if I say v:Destroy() it allows me to destroy the accessories, but I cannot change the transparency of them. How do I change the transparency of them?

2 comments
What do char mean
it means character lol