-- \\ Services // --
local Players = game:GetService("Players")
local HttpService = game:GetService("HttpService")
-- \\ Main Variables // --
local TitleInstance = script.Parent.Parent.Parent.Parent.Parent.Parent
local WebhookLink = "dont mind this. this is just a replacement for the actual webhook"
-- \\ Events // --
script.Parent.MouseButton1Down:Connect(function()
local DataInformation = {
["contents"] = "",
["embeds"] = {{
["title"] = TitleInstance.Name,
["description"] = "",
["type"] = "rich",
["color"] = 63637,
["fields"] = {
{
["name"] = "Modcall",
["value"] = script.Parent.Parent.Issue.Text,
["inline"] = true}}}}
}
HttpService:PostAsync(WebhookLink, HttpService:JSONEncode(DataInformation))
end)
COMMUNITY QUESTION
I'm having trouble with a Lua Webhook. Anybody have a fix?
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2 comments
yo this swag
rbyrhherhrehrer